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Island - Development Plan
Island References


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These images are ideas for my project (The Island)
Unity - Creating The Island




From this part i started by creating a 3D terrain and scaled it. After that i imported an advanced water from the asset store and placed it above the terrain and then for the terrain i used the paint tool to create hills around the scene. Then i used paint texture to create rocks, sand and grass around the island.
Using Paint Texture (Short Video)
Maya - PhotoScan




UV Mapping


Maya - Creating The 3D Models
Barrels Reference


3D Model (Barrels)

Beer Jug Reference



3D Model (Beer Jug)


3D Model (UV Mapping)
Bottles Reference


3D Model (Bottles)

Books, Map, Compass, Table, Pirate Scope (Reference)



3D Models Books, Map, Compass, Table, Pirate Scope






Boat Reference

3D Boat Model

3D Model Boat Parts





3D Model Bridge


Lantern Reference

3D Model Lantern


Lighthouse Reference

Lighthouse Model Parts


Lighthouse Model


Shelter Reference

Chair Model


Shelter Model


Shelter Model


Treasure Chest Reference

Treasure Chest 3D Model



Diamond Model (UV Mapping)





My 3D Assets In Island (Unity)



Arranging the boat on the Island (Short Video)







Exploring the Island (Video)
Flaming Fire Skull (Test)
James Bond Sequence Final Result
(Days Gone)
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