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Island - Development Plan
Island References
These images are ideas for my project (The Island)
Unity - Creating The Island
From this part i started by creating a 3D terrain and scaled it. After that i imported an advanced water from the asset store and placed it above the terrain and then for the terrain i used the paint tool to create hills around the scene. Then i used paint texture to create rocks, sand and grass around the island.
Using Paint Texture (Short Video)
Maya - PhotoScan
UV Mapping
Maya - Creating The 3D Models
Barrels Reference
3D Model (Barrels)
Beer Jug Reference
3D Model (Beer Jug)
3D Model (UV Mapping)
Bottles Reference
3D Model (Bottles)
Books, Map, Compass, Table, Pirate Scope (Reference)
3D Models Books, Map, Compass, Table, Pirate Scope
Boat Reference
3D Boat Model
3D Model Boat Parts
3D Model Bridge
Lantern Reference
3D Model Lantern
Lighthouse Reference
Lighthouse Model Parts
Lighthouse Model
Shelter Reference
Chair Model
Shelter Model
Shelter Model
Treasure Chest Reference
Treasure Chest 3D Model
Diamond Model (UV Mapping)
My 3D Assets In Island (Unity)
Arranging the boat on the Island (Short Video)
Exploring the Island (Video)
Flaming Fire Skull (Test)
James Bond Sequence Final Result
(Days Gone)
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