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Sake Movement
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For this project, i started of testing the sake by trying out the movement from the rigs and animating it backwards to forwards

Animating Rigged Sake Bag (Short Video)

Hand Movement
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From this part i needed to animate a hand and the arm. In order for me to make it, i created a square and duplicated it to create the arm and the hand. Afterwards i used a Hypergraph Hierarchy to parent each part for the fingers to the hand and link it to the arm and then i animated it

Animating The Hand and Arm (Short Video)

Lower Body Rig
Screenshot 2020-01-15 at 17.01.20.png

For this task i had to create 2 legs moving (Animated). From the beginning i create a polygon square and duplicated it to create the legs and the hips and attached it with the curve tool. Afterwards i needed to test the rig if it was moving with the squared body that i created to check if it was moving.

Animating The Legs (Short Video)

Assignment 1 Bouncing Ball
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For this assignment i planned on creating a bouncing ball (sphere polygon) into 2 rooms by making the ball bounce onto the the spring board. then to the black box and then to the hole into the basket. Also by animating the ball i needed to use the graph editor to smoothen the ball from bouncing to the ground and to the air to give more realism of movement.

Bouncing Ball (PlayBlast)
Bouncing Ball (Rendered)
Charcter Animation
Testing Character Rig
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From here i was trying to understand how the rig works and how to animate it. I started off animating the arm and hand then animating the face. Afterwards i duplicated the character to face each other. Then i created a small room and rendered it.

Animating Character (Short Video)

Animating Character (Tryout) (Render)

Assignment 2 Character Movement
Animating Character
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For this assignment i wanted to do something different where i don't make the character only walk, but i wanted to give more action. However for this i used what i learnt from previous development and did the same thing with this character by making it to walk. so i animated the arms, legs, and the head to connect with the movement.

This is the video, showing my progression with the character walking (Short Video)
Assignment 2 Character Animation Progression (Short Video)
Part 1
Part 2
Part 3
Part 4
Part 5
Assignment 2 Character Animation Final Result (PlayBlast)
Assignment 3 Character Animation 11 Seconds
Progression Video
Assignment 3 Character Animation Final Result (PlayBlast)
Assignment 3 Final Result (Render Video)
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