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MAJOR PROJECT
Brief Plan:
  • Part 1: Creating a modern apartment and 2 rooms, top floor and underwater floor. In rooms will have 4 large glassed windows, furniture’s and pool. Creating the rocky hill environment. This will be set at evening.

  • ​Part 2: Creating the underwater, not too big environment but just near the apartment. Will add sea animals.

  • Part 3: A video sequence of each scene. It will start with showing the room, showing the environment and it will show the apartment and the environment, underwater environment.

  • Shot 1: Showing the 1st room top floor, (Camera facing the window).

  • Shot 2: Showing the environment (Camera Pans and 180 spin).

  • Day Set: Mornings to the evening (Time Pass)(Night-Time Maybe).

  • Shot 3: Showing the apartment outside then the camera goes down to the water.

  • Shot 4: Showing the 2nd room underwater floor (Camera facing the window).

  • Shot 5: Showing the underwater with sea animals (Camera facing at the apartment.

Camera Shots​
  • Mid shot
  • ​Slow motion (of the room and the environments)
What To Show:
  • 1 Family Room (Apartment)

  • 1 Indoor Pool Room (Apartment)

  • Glass Windows (For the room)

  • Furniture (Laptop. Chair, Table, Light Stand)

  • Environment 1 (Rocky hill)

  • Environment 2 (Underwater/Underwater Animals)

Movement:
  • Trees and Grass Moving
  • Ocean Moving
  • Fishes and Shark
Software:
  • Autodesk Maya or 3dMax - Creating the apartment room, the furniture and the pool

  • Unreal Engine 4 - Environment and Some Props

  • After Effects – Colour Correction, Grading, Adding Effects

Reference Images
UNDERWATER
Live-Underwater-Floating-Seahorse-Luxury
_71470696_discus12.jpg
jellyfish_3.jpg
Underwater-Restaurant-copy.jpg
the-muraka-hero-undersea-bedroom-night-l
underwater-hotek-1543836065.jpg
Screenshot 2021-02-22 025624.jpg
ROCKY HILL
48ee09844080f4948ec5bc8b8fc363b8.jpg
7fe9d361378e03aac1d76023e9879980.jpg
b36029ae85562db8b346bbfb85ba17b9.jpg
d79a0641eab34d12fe687607c89a6904.jpg
WATERFALL
f0c746c2cc39560b238a2159a30e75d9.jpg
fc77cd02a3ac3c598604b80a30beed17.jpg
ecbf361344e486625555dfa5f6260468.jpg
a0f7f6dc1976d9aa45ec764d5b168f68.jpg
8a147603f322afb3ed62851adb484596.jpg
1979a86621c4b45b86bf9fdb0fd48d7c.jpg
82680558fa5afedbc79a59ce4397fb65.jpg
51a1364f2075d30c629110fb1370b980.jpg
APARTMENT ROOM
Screenshot 2021-02-19 031136.jpg
one57-luxury-new-york-condo-for-sale-02.
Screenshot 2021-03-01 014037.jpg
Screenshot 2021-03-01 013756.jpg
Presentation
Screenshot 2021-03-08 000335.jpg
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My Project Timetable
Major Project My Schedule 1.png
Ideal Reference Images
leibal_c-glasshouse_day_9.jpg
17062-Blairgowrie_CGI08_House-4_Final-we
Modern-Mountain-Retreat-Studio-B-Archite
19_ps.jpg
81b18d3436636bdbb047d9af3071e0f3.jpg
Screenshot 2021-03-01 014553.jpg
Created Floor Plan (illustrator)
NEW_FP_2.png
FRONT VIEW
F1.png
FRONT VIEW 2
F2.png
This is my floor plan to develop the house that i want to create in 3dMax. However this will be a temporally plan because I was thinking to create a new one but keep the same look but change the design.
DEVELOPMENT PART 1 (3dsMax)
Screenshot 2021-03-22 022449.jpg
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DEVELOPMENT PART 2 (3dsMax)
Screenshot 2021-04-18 132155.jpg
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From here i was a beginner from using 3dMax, I had to solo learn this program to create the ideal model from the floor plan i created. I wanted to use Maya however in Maya it doesn't have the best tools to develop accurate results such as developing the interior and exterior models at once so i decided to use 3dMax which helped me to archive this result.
 
So from here i imported the floor plan, made it to fit in the grid, changed the units by going in windows and clicking unit setup to change the meters to centimeters. Then i used the tool AEU to create a wall which i went on top view and clicked the vertex snap and created each level with the same method and connected them all together.
DEVELOPMENT ISLAND TEST 1 (Unreal Engine)
Screenshot 2021-04-11 190636.jpg
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From here this is a test project, so I can get an idea of how the house will look like with the island and the ocean. This not what I will be working on.
CHANGED TERRAIN (DEVELOPMENT 1 UE4)
Screenshot 2021-04-18 144529.jpg
Screenshot 2021-04-18 150525.jpg
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From here I created a new landscape, added the house and added in rocks from the unreal market. then i placed the rocks underneath the house to create a lake around it. I also added in a new sky plugin from the unreal market to give me a more realistic view that will connect with the island that I'm developing.
Screenshot 2021-04-18 154543.jpg
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Now knowing how to use 3ds max, it has helped me to develop the scene that I wanted for my final project and doing a lot of research about the program and architecture knowledge it enabled me to become comfortable to start again. This final outcome of the scene I developed will not be the project that I will use for my major project.
Created Floor Plan Part 2 (illustrator)
FRONT VIEW
Screenshot 2021-04-25 122321.jpg
SIDE VIEW 2
Screenshot 2021-04-25 122452.jpg
FLOOR PLAN (TOP VIEW)
SCREENSHOT PLAN ONLY 1.jpg
DEVELOPMENT 1 (3DSMAX)
Screenshot 2021-04-25 124635.jpg
Screenshot 2021-04-25 124924.jpg
Screenshot 2021-04-25 125035.jpg
Screenshot 2021-04-25 130425.jpg
I created a new floor plan in illustrator and then went on 3ds max to import it. From there i used the same tools from the previous work of created the house with a line spline and edit the polys to create different parts of the house. Then i grouped them and placed them together to create the house. Afterwards i exported it into a FBX file.
DEVELOPMENT 1 PROGRESSION VIDEO
GOOGLE EARTH (REFRENCES NEAR ITALY)
Screenshot 2021-04-25 170542.jpg
Screenshot 2021-04-25 182024.jpg
Screenshot 2021-04-25 183301.jpg
Screenshot 2021-04-25 183225.jpg
LAND/HILLS (REFERENCE IMAGES)
Screenshot 2021-04-26 001339.jpg
Screenshot 2021-04-26 000616.jpg
Screenshot 2021-04-21 192016.jpg
Screenshot 2021-05-10 100349.jpg
TERRAIN PARTY FOR UNREAL ENGINE
Screenshot 2021-04-25 183422.jpg
Screenshot 2021-04-25 190619.jpg
From here i collected more images of different counties with hill houses to get an idea of what to create for my island. I went on google earth to get more references images, then i went on terrain party to get a terrain for my project in unreal engine.
DEVELOPMENT 2 TERRAIN (UNREAL ENGINE 4)
Screenshot 2021-04-25 234531.jpg
Screenshot 2021-04-25 235415.jpg
Screenshot 2021-05-09 180932.jpg
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Screenshot 2021-05-09 234708.jpg
Screenshot 2021-04-30 144916.jpg
Screenshot 2021-04-29 164525.jpg
Screenshot 2021-04-29 205733.jpg
Screenshot 2021-05-10 102241.jpg
Screenshot 2021-04-30 171337.jpg
Screenshot 2021-05-10 102627.jpg
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I went on unreal engine and imported the terrain and imported the ocean from epic games market packed. I also got some packed of trees, grass and rocks from epic games. Then I went on Quixel Megascans for the textures. Which I used the textures to paint onto the terrain. Then I imported the house from 3dsMax to unreal engine and did some camera angles for the video.
CREATING TEXTURES (SUBSTANCE DESIGNER)
Screenshot 2021-06-08 091930.jpg
Screenshot 2021-06-08 092020.jpg
Screenshot 2021-06-08 092545.jpg
Screenshot 2021-06-08 092623.jpg
From here i went on substance designer to create my own textures for the house i made in 3dmax. I used dirt, tiles, moss, stone and wood for different categories for the house floor and outside. Then i went on unreal engine to assign the textures to the house with nodes.
DEVELOPMENT 3 (Progression)
Screenshot 2021-05-16 015036.jpg
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PRE-VIZ SHOT (PREVIEW W.I.P)
Modelled The Furnitures and UV Mapping (3ds Max)
Screenshot 2021-05-15 180027.jpg
Screenshot 2021-05-31 022033.jpg
Screenshot 2021-05-31 021741.jpg
Screenshot 2021-06-06 151501.jpg
These images are parts of what I modelled in 3dsMax and i UV Mapped each part for the textures for unreal engine. The one that is with a red line of the bed is not being used for the house.
Imported Assets In Unreal Engine (W.I.P)
Screenshot 2021-05-31 020538.jpg
Screenshot 2021-05-31 023105.jpg
Screenshot 2021-05-31 020342.jpg
Screenshot 2021-05-31 020450.jpg
Screenshot 2021-05-31 022346.jpg
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SHOWREEL
Screenshot 2021-05-31 022618.jpg
Screenshot 2021-05-31 022849.jpg
Screenshot 2021-05-31 022806.jpg
Screenshot 2021-05-31 023105.jpg
FINAL VIDEO
FINAL VIDEO (BREAKDOWN)
SHOWREEL
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