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Digital Sculpture Exercise (Naming the face)
DigitalSculpture_Lip01.jpg

For this part i went on Photoshop and placed this image in, then i used the brush tool and changed the colour for each name that i was working on to place it on to the face, which as you can see all of the marked lines are linked with the colours i chosen.

Zbrush (Sculpting The Face)
Part 1.
Screenshot 2019-10-01 at 11.18.49.png

From here i opened up Zbrush, then on Zbrush i created a sphere and then i used the standard tool to pull out one area in the centre on the sphere to create the nose and clicked on alt to push in to create nostril and then i used bds to make the a line to around out half from the edges of the nose. 

Part 2.
Screenshot 2019-10-01 at 11.31.26.png

Afterwards i used bds tool to line up around the mouth and used the standard tool to created the mouth and then using the same tool and clicking alt to make some deep areas around the mouth and the chin. Afterwards i used bmv to pull and move out a bit of the mouth  and the chin.

Part 3.
Screenshot 2019-10-01 at 12.00.02.png

From here i continued from previous face, push and pulled in the mouth, nose and mouth with bmv and i went on the regular standard tool with alt to push in to create the eyes to connect with the nose. 

Digital Sculpture Exercise (Part 2)
DigitalSculpture_Ear_Exercise.jpg

This was a short exercise of learning the names of each part in the ear and using colours to match each part with the names.

Sculpturing The Ear (Zbrush)
Ear Reference
Screenshot 2019-10-08 at 11.54.35.png
Screenshot 2019-10-08 at 11.54.24.png
Screenshot 2019-10-08 at 12.02.18.png
Screenshot 2019-10-08 at 12.03.36.png
Short Video (My Progression)
Final Result Of The Ear
Re-making The Nose
Reference Image
brodney.jpg
Side Nose
Screenshot 2019-10-08 at 19.55.47.png
Screenshot 2019-10-08 at 19.50.14.png
Screenshot 2019-10-08 at 19.56.30.png

For the nose i decided to re make the first one because it didn't turn out as i wanted it to look, so i started to create it again. In order for me to model the nose i used a references image.

Sculpture Of The Mouth
Reference Image
D18_43_050_0004_600.jpg
Screenshot 2019-10-22 at 11.37.58.png
Screenshot 2019-10-22 at 09.00.37.png
Screenshot 2019-10-22 at 09.00.12.png

From here it was a complication because i had to resize the mouth and chin Which i used the move tool to push in the chin and the lips 

Digital Sculpture Exercise (Part 3)
DigitalSculpture_Eye_Exercise.jpg

This was a small exercise which i did in class, we all had to link the names from the right side and marking it with colour to match the face. Before i started to match the names i had to learn the names of each part of the eyes and then complete the exercise.

Reference Image Of The Eyes
download.jpg
eyes-open-close-up-stock-today-main-1808
Sculpturing The Eye
P1.
Screenshot 2019-10-22 at 09.23.11.png
P2.
Screenshot 2019-10-22 at 09.31.16.png

I started by oping ZBrush making a new sphere in the scene used the references image and sculpt in the main eye with a standard tool, i didn't use the build tool because it wasn't helping me to develop the eye but making deep wholes into the sphere so i used the standard tool. Afterwards u used the demistand tool to make lines around the eye to make the crease from the upper side and bottom.

Short Video (My Progression)
P3.
Screenshot 2019-10-22 at 10.22.46.png
P4.
Final Result Of The Eye
Screenshot 2019-10-22 at 11.03.08.png
Digital Sculpture Exercise (Skull)
DigitalSculptureExercise_Skull_Fat_Pads.
MoodBoard

For this project i decided make a Human hybrid. Half Human half Cheetah. So i decided to get some references from the movie avatar where they create a human and formed it as an animal. I'm also using another reference from a TV Series (The Originals) the character marcel transforms to a vampire. All these references are going to help me build my human hybrid.

Avatar Reference Image
08363a0cdfcbcd267e149f20495d2b66.jpg
ef2d8e598868eab928ca12ed1bb52361--filme-
The Originals (Marcel Gerard) Reference Image
1a500be13308d0ab8ea8f9c7c0cc4954.jpg
The-Originals-season-4-Marcel-Girard-Cha
Cheetah (Animal) Reference Image
MoodBoard04.jpg
Building The Appearance of The Face
Version 1 (ZBrush)
Screenshot 2019-11-22 at 20.26.16.png
Screenshot 2019-11-22 at 20.26.58.png
Screenshot 2019-11-22 at 20.07.18.png

From here i started to sculpt the face by adding the eyes, nose and mouth.

Screenshot 2019-11-22 at 20.07.41.png
Screenshot 2019-11-22 at 20.28.05.png

From here i started to add the hair by using the standard tool to create lines around the hair qnd used the dem stand tool to sculpt the ears.

Reference Image (Teeth)
c24832785b79d36d7f23f97ac964522f.jpg
rBVaSFu1ae6AONexAAIdFDo9C8M822.jpg
Sculpturing The Teeth (Short Video)

This part i created a short video of me building the teeth in zbrush and using the reference images for guidance to build the canines

The Appearance of The Face Version 2 (ZBrush)
Sculpturing a New Face
Part 1.
Screenshot 2019-11-25 at 20.41.40.png
Part 2.
Screenshot 2019-11-26 at 10.54.04.png

From here i decided to re-create the face again because i didn't like how version 1 looked like. From previous work i started to improve from what i've done and started to understand the tools, which my work turned out like this. So shaped out the face added the holes for the eyes and added the nose and mouth. The mouth was challenging because i had to push in and smooth inside. I kept the teeth which i sculptured from previous and placed it in the mouth.

Reference Image (Face Expression)
412ce07cad422f67009122c1372cc1fe.jpg

From here i had to understand about face expression and how it works, to create the appearance of it onto my character, as you noticed at bottom i have images of my sculpture showing the difference's. Part 1 i made a huge mistake withe mouth and cheeks connected to the nose and the eyes. Part 2 i improved much better with jowl area and shaping the lips with the mouth and shaping the chin.

Part 1.
Screenshot 2019-12-03 at 11.53.33.png
Part 2.
Screenshot 2019-12-03 at 11.52.32.png
Final Result (Sculpturing The Character)
Screenshot 2019-12-03 at 15.42.17.png
Final Result (Short Video)
Adding Different Materials For The Skin Of The Charcater
Screenshot 2019-12-03 at 15.35.33.png
Screenshot 2019-12-03 at 15.33.49.png
Screenshot 2019-12-03 at 16.17.39.png
Finalised Sculpture (RGB and Material)
Screenshot 2020-01-10 at 13.22.58.png

This is the final result of the villain sculpture that i created. it took time to create it but i made it.

At the bottom you will see different versions of it and the animation that i made.

Different Versions (Materials)
Screenshot 2020-01-10 at 19.57.28.png
Screenshot 2020-01-10 at 19.33.57.png
Screenshot 2020-01-10 at 19.34.20.png
Screenshot 2020-01-10 at 19.39.45.png
Screenshot 2020-01-10 at 19.40.11.png
Screenshot 2020-01-10 at 19.38.15.png
Screenshot 2020-01-16 at 14.33.10.png
Screenshot 2020-01-10 at 19.51.52.png
Screenshot 2020-01-10 at 19.53.49.png
360 Turntable
Animated Layers (Zbrush)
1
Screenshot 2020-01-16 at 16.32.11.png
2
Screenshot 2020-01-16 at 16.32.26.png
3
Screenshot 2020-01-16 at 16.31.39.png

From this i merged all the parts of the face including the hair and then i animated the sculpture using the layer menu and recorded each face expression movement with the move tool. Then i went on zplugin to multi map it into maya.

Animating The Sculpture Version 1 (Maya)
Screenshot 2020-01-10 at 14.39.46.png
Screenshot 2020-01-10 at 14.41.54.png
The Sculpture (Hair)
Screenshot 2020-01-10 at 16.50.34.png
Screenshot 2020-01-10 at 16.55.03.png
The Sculpture (No Hair)
Screenshot 2020-01-10 at 14.41.15.png
Screenshot 2020-01-10 at 14.47.50.png
Rendered Image (Maya)
Screen Shot 2020-01-14 at 00.57.48.png
Rendered Image (Maya)
Hybrid_Human_Face002_1_edited.jpg
Animating Face Expression (Maya)
Animated And Rendered Final Result (Maya)
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