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Investigative Study Practical
3D Models (Maya) into CG Cinematic Film (Short Clip)
For my investigative practical I will create a CG scene, by creating 3d models from Maya to Unreal Engine and then make a cinematic video out of it. In the scene will be a small city in one area but oblivion from the world with broken vehicles and nature taking over it.
Reference Movie (Deadpool Scene and 3D Shot)
Reference CG Game (The Last Of Us 2)
Game Engine
CG Cinematic
My Practical Work From Maya To Unreal Engine 4
Unreal Engine 4 Imported Scene (Build Up)
From here i created my models and used past models that i created in 2018 to be used as props for the scene, then exported the scene and went on unreal engine to import eveything, Afterwards i apply my textures and used foliagefor the trees and the grass, then i set up to camera to render the scene. Then i went on after effects to add in the effects.
My Practical Work (Final Comp And VFX Breakdown)
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